Hero and Goblin

hero and goblin

This is actually more of a remake of the first game I’ve made. The first Hero and Goblin was actually a Python-coded text based game in which the player can rename both the hero and the goblin and the battle encounter is determined by naming the weapon in the hero’s backpack all the while random factors like success and failures of actions comes into play.

This remake is quite similar with the addition of graphics. It was a practice learning action script by cross translating from the Python code.

Play Hero and Goblin