Gasbound

Now for the grand finale reveal ! Possibly one of my biggest game yet and it plays like a single-player board game !

Exciting !!

Wait, don’t leave yet, it’s a bit better than how that sounds D:

If you do like certain styles of text-adventure games or adventure game books this might interest you. But if you’ve ever played HeroQuest, and enjoyed the streamed-lined experience of the battle and storytelling this will definitely be up your alley !

Play Gasbound

Also as much as I think it should play well, there might still be bugs so if you find anything that looks funky let me know :3

Angkat

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It’s done !

First off, apologies for the music, that took uncomfortably too long. Even though I learned a lot with music theory and such the end result probably doesn’t reflect the time it took. I’ve scrapped it at least 16 times and it may not sound “right” but at least it doesn’t sound “wrong”.

Besides that, why yes, it is that game some of you may remember from back in 2013 ! And yes it’s just part 1 because if I don’t break it into 3 I’ll probably never finish it ! It’s very short though so don’t worry, I’ve speedrun it in 6 minutes but I estimate it’ll be 20 mins on first try. Depending on how good you are at puzzle platformers though the last stage may be very easy or very hard (that probably didn’t help much, ahaha)

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http://games.necktiedog.com/angkat/

KCMD


Ok, I’m going to have to call this one finished for now, I’ve been working on it a bit too long ! You may run into a few anomalies but it’s working for the most part. I haven’t thoroughly tested it but if you run into any glitches that looks significant pop me a comment about it :3

http://games.necktiedog.com/kcmd/

Snowshoe

Aaah ! This took longer than I expected for like the tiniest game !

http://games.necktiedog.com/snowshoe/
(est play through is just under a minute)

Apologies to everyone who’s waiting on me for something, but now that I’ve gotten this out of the way I’ll get back to commissions
`( >ω< )´
I wanna try to make small games like this maybe once a month, because I keep forgetting a lot of basic things if I don’t do them after a long time.
Also maybe if there’s a lot of interest, I’ll show some of the making of maybe ? It could be about the art or the code or the music. Progress will be posted on tumblr or something.

Fray (alpha)

fray alpha

I’ve been playing around with the Impactjs engine, which is a code to create HTML5 games and have been trying to make a small game out of it. But while working on the game, I have stumbled upon quite a significant limitation which potentially ruins the game.

In short the limitation is a cap in the number of keys can be pressed simultaneously on the keyboard. For a multiplayer game this can be a hindrance so I’m stopping this project early until a fix or a solution is available. But it is still playable to a certain extent.

Play Fray Alpha